6 hard skills or competencies (industry competencies) for Applications Programming Supervisor
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Discusses the difference between user experience (UX) and user interface (UI) in application design.
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Level 2 Behaviors
(Light Experience)
Follows basic graphic design principles in updating designs for web or mobile applications.
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Level 3 Behaviors
(Moderate Experience)
Partners with the interdisciplinary team to evaluate and implement designs for a web-based application.
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Level 4 Behaviors
(Extensive Experience)
Manages application design efforts to conform with accessibility standards and usability requirements.
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Level 5 Behaviors
(Mastery)
Constructs practical design artifacts and prototypes to determine risks and issues during application development.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Describes the application of engineering principles and methods in software architecture design.
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Level 2 Behaviors
(Light Experience)
Gathers and compiles user requirements to support software design and development processes.
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Level 3 Behaviors
(Moderate Experience)
Performs system analyses to assess the functionality and interoperability of software products.
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Level 4 Behaviors
(Extensive Experience)
Establishes performance metrics to track the effectiveness of software engineering processes and procedures.
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Level 5 Behaviors
(Mastery)
Designs and executes innovative strategies to streamline software engineering processes.
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3 general skills or competencies (Job family competencies) for Applications Programming Supervisor
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Explains computer programming principles and procedures.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
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Level 3 Behaviors
(Moderate Experience)
Performs program tests to spot and resolve bugs and inconsistencies.
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Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
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Level 5 Behaviors
(Mastery)
Establishes a standard programming framework to help the team design an executable computer program.
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Skill definition-Developing, executing, and overseeing the process used to direct the design, development, and testing of high-quality software.
Level 1 Behaviors
(General Familiarity)
Explains the purpose of an SDLC methodology in the implementation of new systems.
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Level 2 Behaviors
(Light Experience)
Documents functional specifications, scope documents, and other artifacts for SDLC.
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Level 3 Behaviors
(Moderate Experience)
Implements automated testing into the Software Development Life Cycle (SDLC).
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Level 4 Behaviors
(Extensive Experience)
Manages SDLC projects and activities using Waterfall or Agile methodologies.
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Level 5 Behaviors
(Mastery)
Establishes policies and standards in all areas of the Software Development Life Cycle (SDLC).
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9 soft skills or competencies (core competencies) for Applications Programming Supervisor
Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Documents best practices in planning and organizing work to address important tasks.
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Level 2 Behaviors
(Light Experience)
Discusses the positive and negative outcomes of planning and organization in the workplace.
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Level 3 Behaviors
(Moderate Experience)
Helps set up new practices to anticipate and address the needs of planning and organization initiatives.
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Level 4 Behaviors
(Extensive Experience)
Facilitates the adoption of advanced tools to streamline the process of planning and organization.
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Level 5 Behaviors
(Mastery)
Develops best practices in planning and organizing activities to improve organizational efficiency.
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Skill definition-Ability to plan, execute, and adjust job duties to achieve business goals.
Level 1 Behaviors
(General Familiarity)
Illustrates the abilities and competencies necessary for coordination.
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Level 2 Behaviors
(Light Experience)
Plans work schedules for a simple project.
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Level 3 Behaviors
(Moderate Experience)
Creates contingency plans to mitigate emergencies and prepare for most circumstances.
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Level 4 Behaviors
(Extensive Experience)
Develops working processes and detailed planning for a brand new project.
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Level 5 Behaviors
(Mastery)
Establishes measures to assess progress against the plan.
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Summary of Applications Programming Supervisor skills and competencies
There are 6 hard skills for Applications Programming Supervisor, Application Design, Software Engineering, Application Development, etc.
3 general skills for Applications Programming Supervisor, Programming, Software Development Life Cycle, Unit Testing.
9 soft skills for Applications Programming Supervisor, Planning and Organizing, Coordination, Judgment and Decision Making, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programming Supervisor, he or she needs to be proficient in Planning and Organizing, be proficient in Coordination, and be proficient in Judgment and Decision Making.